Crafts
In free version there is only limited amount of crafts, but in premium version you can create custom crafts
Basic crafts
- Crafting with color and gold. Any dye in center slot and 8 gold ingots
⚠ Permission required for craft:luckyblock.craft.<type>
(For instance,luckyblock.craft.yellow
) - Coloring already created LuckyBlock. Any LuckyBlock and any dye
⚠ Permission required for craft:luckyblock.dye.<type>
(For instance,luckyblock.dye.yellow
)
Custom crafts (Premium version)
This file should be created inside ./plugins/ntdLuckyBlock/crafts/<color>/
.
For instance, if we want a craft for YELLOW one ./plugins/ntdLuckyBlock/crafts/yellow/example.yml
warning
You should enable custom crafts inside your LuckyBlock configuration
./plugins/ntdLuckyBlock/luckyblocks/<color>.yml
For above example set craft.custom: true
inside ./plugins/ntdLuckyBlock/luckyblocks/yellow.yml
example.yml
permissions:
# If set to true LuckyBlock NTD will check if player have permission for craft
enabled: true
# Permission node that will be checked
node: "luckyblock.craft.example"
# Matrix - craft matrix 3 x 3
# If set to true items can be in any order like that:
# [][ ][] [iron ingot][][]
# [][iron ingot][] or [ ][][]
# [][ ][] [ ][][]
# If set to false craft will be allowed in specific matrix (Like sword craft)
# [cobblestone][cobblestone][cobblestone] ([cobblestone][cobblestone][cobblestone] )
# [ ][ stick ][ ] ([ stick ][ stick ][ ] not allowed)
# [ ][ stick ][ ] ([ ][ ][ ] )
anyMatrix: false
# Item types - (EMPTY, MATERIAL, LUCKYBLOCK, DYE)
# "EMPTY"
# "MATERIAL : https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html"
# "LUCKYBLOCK : COLOR" or ("LUCKYBLOCK : ANY" for any LuckyBlock)
# "DYE : https://hub.spigotmc.org/javadocs/spigot/org/bukkit/DyeColor.html" or ("DYE : RESULT" for dye color of craft result luckyblock)
matrix:
layer1:
item1: "MATERIAL : DIAMOND"
item2: "MATERIAL : DIAMOND"
item3: "MATERIAL : DIAMOND"
layer2:
item1: "MATERIAL : DIAMOND"
item2: "DYE : RESULT"
item3: "MATERIAL : DIAMOND"
layer3:
item1: "MATERIAL : DIAMOND"
item2: "MATERIAL : DIAMOND"
item3: "MATERIAL : DIAMOND"
I think that this example.yml
clearly describes what you should do.